ArithmeticR Documentation

Arithmetic Operators

Description

Perform unary or binary arithmetic operations on FlashR objects.

Usage

## S4 method for signature 'fm,missing'
e1 - e2

## S4 method for signature 'fmV,missing'
e1 - e2

## S4 method for signature 'fm,fm'
e1 + e2

## S4 method for signature 'fmV,fmV'
e1 + e2

## S4 method for signature 'fm,fmV'
e1 + e2

## S4 method for signature 'fmV,fm'
e1 + e2

## S4 method for signature 'fm,matrix'
e1 + e2

## S4 method for signature 'matrix,fm'
e1 + e2

## S4 method for signature 'fm,ANY'
e1 + e2

## S4 method for signature 'ANY,fm'
e1 + e2

## S4 method for signature 'fmV,ANY'
e1 + e2

## S4 method for signature 'ANY,fmV'
e1 + e2

## S4 method for signature 'fm,fm'
e1 - e2

## S4 method for signature 'fmV,fmV'
e1 - e2

## S4 method for signature 'fm,fmV'
e1 - e2

## S4 method for signature 'fmV,fm'
e1 - e2

## S4 method for signature 'fm,matrix'
e1 - e2

## S4 method for signature 'matrix,fm'
e1 - e2

## S4 method for signature 'fm,ANY'
e1 - e2

## S4 method for signature 'ANY,fm'
e1 - e2

## S4 method for signature 'fmV,ANY'
e1 - e2

## S4 method for signature 'ANY,fmV'
e1 - e2

## S4 method for signature 'fm,fm'
e1 * e2

## S4 method for signature 'fmV,fmV'
e1 * e2

## S4 method for signature 'fm,fmV'
e1 * e2

## S4 method for signature 'fmV,fm'
e1 * e2

## S4 method for signature 'fm,matrix'
e1 * e2

## S4 method for signature 'matrix,fm'
e1 * e2

## S4 method for signature 'fm,ANY'
e1 * e2

## S4 method for signature 'ANY,fm'
e1 * e2

## S4 method for signature 'fmV,ANY'
e1 * e2

## S4 method for signature 'ANY,fmV'
e1 * e2

## S4 method for signature 'fm,fm'
e1 / e2

## S4 method for signature 'fmV,fmV'
e1 / e2

## S4 method for signature 'fm,fmV'
e1 / e2

## S4 method for signature 'fmV,fm'
e1 / e2

## S4 method for signature 'fm,matrix'
e1 / e2

## S4 method for signature 'matrix,fm'
e1 / e2

## S4 method for signature 'fm,ANY'
e1 / e2

## S4 method for signature 'ANY,fm'
e1 / e2

## S4 method for signature 'fmV,ANY'
e1 / e2

## S4 method for signature 'ANY,fmV'
e1 / e2

## S4 method for signature 'fm,fm'
e1 ^ e2

## S4 method for signature 'fmV,fmV'
e1 ^ e2

## S4 method for signature 'fm,fmV'
e1 ^ e2

## S4 method for signature 'fm,matrix'
e1 ^ e2

## S4 method for signature 'matrix,fm'
e1 ^ e2

## S4 method for signature 'ANY,fmV'
e1 ^ e2

## S4 method for signature 'fm,ANY'
e1 ^ e2

## S4 method for signature 'fmV,ANY'
e1 ^ e2

Arguments

e1, e2

One of the operands need to be a FlashR object. If one operand is a matrix and the other is a vector, we perform the arithmetic operation on the vector and every column of the matrix. If one operand is a scalar, we perform the operation on the scalar with every element in the matrix or the vector.

There are a few exceptions. For example, the left operand of "^" has to be a FlashR object and the right operand has to be a scalar.

Examples

mat1 <- fm.runif.matrix(100, 10)
mat2 <- fm.runif.matrix(100, 10)
mat <- -mat1
mat <- mat1 + mat2
mat <- mat1 - mat2
mat <- mat1 * mat2
mat <- mat1 / mat2
mat <- mat1 ^ 2